Both sides previous revision
Previous revision
Next revision
|
Previous revision
|
final-fantasy-tactics:command-line [2023/06/08 13:27] 13.228.160.227 old revision restored (2021/05/22 10:02) |
final-fantasy-tactics:command-line [2023/09/10 03:42] (current) xifanie old revision restored (2023/07/28 16:54) |
| **Warning:** [[/Command Line | Make sure you check out the General Command Line information too]] |
| |
===== Compiling Events ===== | ===== Compiling Events ===== |
With the following functions, you can compile events and save the resulting data to your PSX Image, TEST.EVT file, quicksave, or a combination of the 3. | By default, the 2 base commands only compile the event(s). They won't save the event data anywhere unless you specify where (i.e. PSX Image, TEST.EVT file, quicksave, or a combination of the 3). |
| |
The following arguments can be used by either function: | ==== Compile Event File ==== |
| * ''node . compileeventfile | cef (path/to/eventscript)'' |
| * ''[%%--%%file | -f] (path/to/eventscript)'' File to compile |
| * ''[%%--%%quicksave | -q] (path/to/quicksave)'' Compile to your Quicksave |
| |
| ==== Compile Event Directory ==== |
| * ''node . compileeventdirectory | ced (path/to/eventdir)'' |
| * ''[%%--%%dir | -d] (path/to/eventdir)'' Directory containing events to compile |
| |
| ==== Global Arguments ==== |
| These can be used for both Compile Event File and Compile Event Directory. |
* ''[%%--%%autopatch | -a] (#milliseconds)'' Automatically scan for files changes, compile and patch every X milliseconds (default 250) | * ''[%%--%%autopatch | -a] (#milliseconds)'' Automatically scan for files changes, compile and patch every X milliseconds (default 250) |
* ''[%%--%%modimg | -i] (path/to/image)'' Compile to your Mod Image | * ''[%%--%%modimg | -i] (path/to/image)'' Compile to your Mod Image |
* ''[%%--%%testevt | %%--%%test_evt | -t] <path/to/TEST.EVT>'' Compile to your TEST.EVT | * ''[%%--%%testevt | %%--%%test_evt | -t] <path/to/TEST.EVT>'' Compile to your TEST.EVT |
* ''[%%--%%eventsize | -e] <byte_size>'' Set the event byte size (default: 8192) | |
* ''[%%--%%verbose | -v] (true/false)'' | * ''[%%--%%verbose | -v] (true/false)'' |
* ''[%%--%%errorsound | -z] (true/false)'' | * ''[%%--%%errorsound | -z] (true/false)'' |
* ''[%%--%%successsound | -y] (true/false)'' | * ''[%%--%%successsound | -y] (true/false)'' |
| * ''[%%--%%eventsize | -e] <byte_size>'' Set the event byte size (default: 8192) |
| |
==== Compile Event File ==== | |
* ''compileeventfile | cef (path/to/eventscript)'' | |
* ''[%%--%%file | -f] (path/to/eventscript)'' File to compile | |
* ''[%%--%%quicksave | -q] (path/to/quicksave)'' Compile to your Quicksave | |
| |
==== Compile Event Directory ==== | ==== Examples ==== |
* ''compileeventdirectory| ced (path/to/eventdir)'' | * ''node . cef -viqa'' |
* ''[%%--%%dir | -d] (path/to/eventdir)'' Directory containing events to compile | * Compiles Default event file |
| * Verbose ON |
| * Autopatch ON |
| * Saves to Default ISO |
| * Saves to Default Quicksave |
| * ''node . cef %%"%%C:\FFT Hacking\My Mod\event.txt%%"%% -vazq'' |
| * Compiles the event "C:\FFT Hacking\My Mod\event.txt" |
| * Verbose ON |
| * Error Sound ON |
| * Autopatch ON |
| * Saves to Default Quicksave |
| * ''node . ced %%"%%C:\FFT Hacking\My Mod\events\%%"%% -a %%--%%modImg %%"%%C:\FFT Hacking\My Mod\FFT.bin%%"%%'' |
| * Compiles all the events in “C:\FFT Hacking\My Mod\events\” |
| * Autopatch ON |
| * Saves to ISO %%"%%C:\FFT Hacking\My Mod\FFT.bin%%"%% |
| |
| ===== Wipe ===== |
| * ''node . wipe'' |
| Replaces your Mod Image with a fresh copy of your Vanilla Image. |