===== Global ===== this.game.includeMod(modName, callFunction = null, args = []) Includes another mod of the same game. ''modName'' must match the directory name of the mod. You may call a specific function with arguments immediately, or you can interest with the object class as you desire through ''this.game.mods[modName]'' once it executes. For example, the following 3 blocks of code are equivalent: - ''this.game.includeMod('test', 'patch');'' - ''this.game.includeMod('test'); this.game.mods['test'].patch();'' - ''let testMod = this.game.includeMod('test'); testMod.patch();''